Python源码示例:matplotlib.axes.Axes._set_lim_and_transforms()
示例1
def _set_lim_and_transforms(self):
"""
This is called once when the plot is created to set up all the
transforms for the data, text and grids.
"""
rot = 30
#Get the standard transform setup from the Axes base class
Axes._set_lim_and_transforms(self)
# Need to put the skew in the middle, after the scale and limits,
# but before the transAxes. This way, the skew is done in Axes
# coordinates thus performing the transform around the proper origin
# We keep the pre-transAxes transform around for other users, like the
# spines for finding bounds
self.transDataToAxes = (self.transScale +
(self.transLimits +
transforms.Affine2D().skew_deg(rot, 0)))
# Create the full transform from Data to Pixels
self.transData = self.transDataToAxes + self.transAxes
# Blended transforms like this need to have the skewing applied using
# both axes, in axes coords like before.
self._xaxis_transform = (transforms.blended_transform_factory(
self.transScale + self.transLimits,
transforms.IdentityTransform()) +
transforms.Affine2D().skew_deg(rot, 0)) + self.transAxes
# Now register the projection with matplotlib so the user can select
# it.
示例2
def _set_lim_and_transforms(self):
"""
This is called once when the plot is created to set up all the
transforms for the data, text and grids.
"""
rot = 30
# Get the standard transform setup from the Axes base class
Axes._set_lim_and_transforms(self)
# Need to put the skew in the middle, after the scale and limits,
# but before the transAxes. This way, the skew is done in Axes
# coordinates thus performing the transform around the proper origin
# We keep the pre-transAxes transform around for other users, like the
# spines for finding bounds
self.transDataToAxes = self.transScale + \
self.transLimits + transforms.Affine2D().skew_deg(rot, 0)
# Create the full transform from Data to Pixels
self.transData = self.transDataToAxes + self.transAxes
# Blended transforms like this need to have the skewing applied using
# both axes, in axes coords like before.
self._xaxis_transform = (transforms.blended_transform_factory(
self.transScale + self.transLimits,
transforms.IdentityTransform()) +
transforms.Affine2D().skew_deg(rot, 0)) + self.transAxes
示例3
def _set_lim_and_transforms(self):
"""
This is called once when the plot is created to set up all the
transforms for the data, text and grids.
"""
rot = 30
# Get the standard transform setup from the Axes base class
Axes._set_lim_and_transforms(self)
# Need to put the skew in the middle, after the scale and limits,
# but before the transAxes. This way, the skew is done in Axes
# coordinates thus performing the transform around the proper origin
# We keep the pre-transAxes transform around for other users, like the
# spines for finding bounds
self.transDataToAxes = (self.transScale +
(self.transLimits +
transforms.Affine2D().skew_deg(rot, 0)))
# Create the full transform from Data to Pixels
self.transData = self.transDataToAxes + self.transAxes
# Blended transforms like this need to have the skewing applied using
# both axes, in axes coords like before.
self._xaxis_transform = (transforms.blended_transform_factory(
self.transScale + self.transLimits,
transforms.IdentityTransform()) +
transforms.Affine2D().skew_deg(rot, 0)) + self.transAxes
示例4
def _set_lim_and_transforms(self):
"""
This is called once when the plot is created to set up all the
transforms for the data, text and grids.
"""
rot = 30
#Get the standard transform setup from the Axes base class
Axes._set_lim_and_transforms(self)
# Need to put the skew in the middle, after the scale and limits,
# but before the transAxes. This way, the skew is done in Axes
# coordinates thus performing the transform around the proper origin
# We keep the pre-transAxes transform around for other users, like the
# spines for finding bounds
self.transDataToAxes = (self.transScale +
(self.transLimits +
transforms.Affine2D().skew_deg(rot, 0)))
# Create the full transform from Data to Pixels
self.transData = self.transDataToAxes + self.transAxes
# Blended transforms like this need to have the skewing applied using
# both axes, in axes coords like before.
self._xaxis_transform = (transforms.blended_transform_factory(
self.transScale + self.transLimits,
transforms.IdentityTransform()) +
transforms.Affine2D().skew_deg(rot, 0)) + self.transAxes
# Now register the projection with matplotlib so the user can select
# it.
示例5
def _set_lim_and_transforms(self):
"""
This is called once when the plot is created to set up all the
transforms for the data, text and grids.
"""
rot = 30
# Get the standard transform setup from the Axes base class
Axes._set_lim_and_transforms(self)
# Need to put the skew in the middle, after the scale and limits,
# but before the transAxes. This way, the skew is done in Axes
# coordinates thus performing the transform around the proper origin
# We keep the pre-transAxes transform around for other users, like the
# spines for finding bounds
self.transDataToAxes = (self.transScale +
(self.transLimits +
transforms.Affine2D().skew_deg(rot, 0)))
# Create the full transform from Data to Pixels
self.transData = self.transDataToAxes + self.transAxes
# Blended transforms like this need to have the skewing applied using
# both axes, in axes coords like before.
self._xaxis_transform = (transforms.blended_transform_factory(
self.transScale + self.transLimits,
transforms.IdentityTransform()) +
transforms.Affine2D().skew_deg(rot, 0)) + self.transAxes
示例6
def _set_lim_and_transforms(self):
"""
This is called once when the plot is created to set up all the
transforms for the data, text and grids.
"""
rot = 30
# Get the standard transform setup from the Axes base class
Axes._set_lim_and_transforms(self)
# Need to put the skew in the middle, after the scale and limits,
# but before the transAxes. This way, the skew is done in Axes
# coordinates thus performing the transform around the proper origin
# We keep the pre-transAxes transform around for other users, like the
# spines for finding bounds
self.transDataToAxes = (self.transScale +
(self.transLimits +
transforms.Affine2D().skew_deg(rot, 0)))
# Create the full transform from Data to Pixels
self.transData = self.transDataToAxes + self.transAxes
# Blended transforms like this need to have the skewing applied using
# both axes, in axes coords like before.
self._xaxis_transform = (transforms.blended_transform_factory(
self.transScale + self.transLimits,
transforms.IdentityTransform()) +
transforms.Affine2D().skew_deg(rot, 0)) + self.transAxes