Python源码示例:Quartz.kCGEventLeftMouseUp()

示例1
def __init__(self, callback):
        self.callback = callback

        self.is_recording = False
        self.thread = None

        self.event_tap = Quartz.CGEventTapCreate(
            Quartz.kCGSessionEventTap,
            Quartz.kCGHeadInsertEventTap,
            Quartz.kCGEventTapOptionDefault,
            Quartz.CGEventMaskBit(Quartz.kCGEventKeyDown) |
            Quartz.CGEventMaskBit(Quartz.kCGEventKeyUp) |
            Quartz.CGEventMaskBit(Quartz.kCGEventFlagsChanged) |
            Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseDown) |
            Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseUp) |
            Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseDown) |
            Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseUp) |
            Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseDown) |
            Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseUp) |
            Quartz.CGEventMaskBit(Quartz.kCGEventMouseMoved) |
            Quartz.CGEventMaskBit(Quartz.kCGEventScrollWheel),
            self.event_handler,
            None
        ) 
示例2
def doubleClick(self, x, y, clickCount, button=0):
        print("Double click event")
        theEvent = Quartz.CGEventCreateMouseEvent(None, Mouse.down[button], (x, y), button)
        Quartz.CGEventSetIntegerValueField(theEvent, Quartz.kCGMouseEventClickState, clickCount)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseDown)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        print("Double click event ended") 
示例3
def doubleClick(self, x, y, clickCount, button=0):
        print("Double click event")
        theEvent = Quartz.CGEventCreateMouseEvent(None, Mouse.down[button], (x, y), button)
        Quartz.CGEventSetIntegerValueField(theEvent, Quartz.kCGMouseEventClickState, clickCount)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseDown)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        print("Double click event ended") 
示例4
def _mouseUp(x, y, button):
    if button == LEFT:
        _sendMouseEvent(Quartz.kCGEventLeftMouseUp, x, y, Quartz.kCGMouseButtonLeft)
    elif button == MIDDLE:
        _sendMouseEvent(Quartz.kCGEventOtherMouseUp, x, y, Quartz.kCGMouseButtonCenter)
    elif button == RIGHT:
        _sendMouseEvent(Quartz.kCGEventRightMouseUp, x, y, Quartz.kCGMouseButtonRight)
    else:
        assert False, "button argument not in ('left', 'middle', 'right')" 
示例5
def _click(x, y, button):
    if button == LEFT:
        _sendMouseEvent(Quartz.kCGEventLeftMouseDown, x, y, Quartz.kCGMouseButtonLeft)
        _sendMouseEvent(Quartz.kCGEventLeftMouseUp, x, y, Quartz.kCGMouseButtonLeft)
    elif button == MIDDLE:
        _sendMouseEvent(Quartz.kCGEventOtherMouseDown, x, y, Quartz.kCGMouseButtonCenter)
        _sendMouseEvent(Quartz.kCGEventOtherMouseUp, x, y, Quartz.kCGMouseButtonCenter)
    elif button == RIGHT:
        _sendMouseEvent(Quartz.kCGEventRightMouseDown, x, y, Quartz.kCGMouseButtonRight)
        _sendMouseEvent(Quartz.kCGEventRightMouseUp, x, y, Quartz.kCGMouseButtonRight)
    else:
        assert False, "button argument not in ('left', 'middle', 'right')" 
示例6
def _multiClick(x, y, button, num):
    btn    = None
    down   = None
    up     = None

    if button == LEFT:
        btn  = Quartz.kCGMouseButtonLeft
        down = Quartz.kCGEventLeftMouseDown
        up   = Quartz.kCGEventLeftMouseUp
    elif button == MIDDLE:
        btn  = Quartz.kCGMouseButtonCenter
        down = Quartz.kCGEventOtherMouseDown
        up   = Quartz.kCGEventOtherMouseUp
    elif button == RIGHT:
        btn  = Quartz.kCGMouseButtonRight
        down = Quartz.kCGEventRightMouseDown
        up   = Quartz.kCGEventRightMouseUp
    else:
        assert False, "button argument not in ('left', 'middle', 'right')"
        return

    mouseEvent = Quartz.CGEventCreateMouseEvent(None, down, (x, y), btn)
    Quartz.CGEventSetIntegerValueField(mouseEvent, Quartz.kCGMouseEventClickState, num)
    Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
    Quartz.CGEventSetType(mouseEvent, up)
    Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
    for i in range(0, num-1):
        Quartz.CGEventSetType(mouseEvent, down)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
        Quartz.CGEventSetType(mouseEvent, up)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent) 
示例7
def _mouseUp(x, y, button):
    if button == LEFT:
        _sendMouseEvent(Quartz.kCGEventLeftMouseUp, x, y, Quartz.kCGMouseButtonLeft)
    elif button == MIDDLE:
        _sendMouseEvent(Quartz.kCGEventOtherMouseUp, x, y, Quartz.kCGMouseButtonCenter)
    elif button == RIGHT:
        _sendMouseEvent(Quartz.kCGEventRightMouseUp, x, y, Quartz.kCGMouseButtonRight)
    else:
        assert False, "button argument not in ('left', 'middle', 'right')" 
示例8
def _click(x, y, button):
    if button == LEFT:
        _sendMouseEvent(Quartz.kCGEventLeftMouseDown, x, y, Quartz.kCGMouseButtonLeft)
        _sendMouseEvent(Quartz.kCGEventLeftMouseUp, x, y, Quartz.kCGMouseButtonLeft)
    elif button == MIDDLE:
        _sendMouseEvent(Quartz.kCGEventOtherMouseDown, x, y, Quartz.kCGMouseButtonCenter)
        _sendMouseEvent(Quartz.kCGEventOtherMouseUp, x, y, Quartz.kCGMouseButtonCenter)
    elif button == RIGHT:
        _sendMouseEvent(Quartz.kCGEventRightMouseDown, x, y, Quartz.kCGMouseButtonRight)
        _sendMouseEvent(Quartz.kCGEventRightMouseUp, x, y, Quartz.kCGMouseButtonRight)
    else:
        assert False, "button argument not in ('left', 'middle', 'right')" 
示例9
def _multiClick(x, y, button, num):
    btn    = None
    down   = None
    up     = None

    if button == LEFT:
        btn  = Quartz.kCGMouseButtonLeft
        down = Quartz.kCGEventLeftMouseDown
        up   = Quartz.kCGEventLeftMouseUp
    elif button == MIDDLE:
        btn  = Quartz.kCGMouseButtonCenter
        down = Quartz.kCGEventOtherMouseDown
        up   = Quartz.kCGEventOtherMouseUp
    elif button == RIGHT:
        btn  = Quartz.kCGMouseButtonRight
        down = Quartz.kCGEventRightMouseDown
        up   = Quartz.kCGEventRightMouseUp
    else:
        assert False, "button argument not in ('left', 'middle', 'right')"
        return

    mouseEvent = Quartz.CGEventCreateMouseEvent(None, down, (x, y), btn)
    Quartz.CGEventSetIntegerValueField(mouseEvent, Quartz.kCGMouseEventClickState, num)
    Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
    Quartz.CGEventSetType(mouseEvent, up)
    Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
    for i in range(0, num-1):
        Quartz.CGEventSetType(mouseEvent, down)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
        Quartz.CGEventSetType(mouseEvent, up)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent) 
示例10
def click(x, y, button=1):
        theEvent = Quartz.CGEventCreateMouseEvent(None, pressID[button], (x, y), button - 1)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)  
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)  
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent) 
示例11
def doubleclick(x, y, button=1):
        theEvent = Quartz.CGEventCreateMouseEvent(None, pressID[button], (x, y), button - 1)
        Quartz.CGEventSetIntegerValueField(theEvent, Quartz.kCGMouseEventClickState, 2)  
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)  
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)  
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)  
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseDown) 
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
        Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent) 
示例12
def _mouseUp(x, y, button):
    if button == LEFT:
        _sendMouseEvent(Quartz.kCGEventLeftMouseUp, x, y, Quartz.kCGMouseButtonLeft)
    elif button == MIDDLE:
        _sendMouseEvent(Quartz.kCGEventOtherMouseUp, x, y, Quartz.kCGMouseButtonCenter)
    elif button == RIGHT:
        _sendMouseEvent(Quartz.kCGEventRightMouseUp, x, y, Quartz.kCGMouseButtonRight)
    else:
        assert False, "button argument not in ('left', 'middle', 'right')" 
示例13
def _click(x, y, button):
    if button == LEFT:
        _sendMouseEvent(Quartz.kCGEventLeftMouseDown, x, y, Quartz.kCGMouseButtonLeft)
        _sendMouseEvent(Quartz.kCGEventLeftMouseUp, x, y, Quartz.kCGMouseButtonLeft)
    elif button == MIDDLE:
        _sendMouseEvent(Quartz.kCGEventOtherMouseDown, x, y, Quartz.kCGMouseButtonCenter)
        _sendMouseEvent(Quartz.kCGEventOtherMouseUp, x, y, Quartz.kCGMouseButtonCenter)
    elif button == RIGHT:
        _sendMouseEvent(Quartz.kCGEventRightMouseDown, x, y, Quartz.kCGMouseButtonRight)
        _sendMouseEvent(Quartz.kCGEventRightMouseUp, x, y, Quartz.kCGMouseButtonRight)
    else:
        assert False, "button argument not in ('left', 'middle', 'right')" 
示例14
def _multiClick(x, y, button, num):
    btn    = None
    down   = None
    up     = None

    if button == LEFT:
        btn  = Quartz.kCGMouseButtonLeft
        down = Quartz.kCGEventLeftMouseDown
        up   = Quartz.kCGEventLeftMouseUp
    elif button == MIDDLE:
        btn  = Quartz.kCGMouseButtonCenter
        down = Quartz.kCGEventOtherMouseDown
        up   = Quartz.kCGEventOtherMouseUp
    elif button == RIGHT:
        btn  = Quartz.kCGMouseButtonRight
        down = Quartz.kCGEventRightMouseDown
        up   = Quartz.kCGEventRightMouseUp
    else:
        assert False, "button argument not in ('left', 'middle', 'right')"
        return

    mouseEvent = Quartz.CGEventCreateMouseEvent(None, down, (x, y), btn)
    Quartz.CGEventSetIntegerValueField(mouseEvent, Quartz.kCGMouseEventClickState, num)
    Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
    Quartz.CGEventSetType(mouseEvent, up)
    Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
    for i in range(0, num-1):
        Quartz.CGEventSetType(mouseEvent, down)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
        Quartz.CGEventSetType(mouseEvent, up)
        Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)