Python源码示例:Quartz.CGEventSetIntegerValueField()
示例1
def _press(self, button):
(press, _, _), mouse_button = button.value
event = Quartz.CGEventCreateMouseEvent(
None,
press,
self.position,
mouse_button)
# If we are performing a click, we need to set this state flag
if self._click is not None:
self._click += 1
Quartz.CGEventSetIntegerValueField(
event,
Quartz.kCGMouseEventClickState,
self._click)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, event)
# Store the button to enable dragging
self._drag_button = button
示例2
def _release(self, button):
(_, release, _), mouse_button = button.value
event = Quartz.CGEventCreateMouseEvent(
None,
release,
self.position,
mouse_button)
# If we are performing a click, we need to set this state flag
if self._click is not None:
Quartz.CGEventSetIntegerValueField(
event,
Quartz.kCGMouseEventClickState,
self._click)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, event)
if button == self._drag_button:
self._drag_button = None
示例3
def doubleClick(self, x, y, clickCount, button=0):
print("Double click event")
theEvent = Quartz.CGEventCreateMouseEvent(None, Mouse.down[button], (x, y), button)
Quartz.CGEventSetIntegerValueField(theEvent, Quartz.kCGMouseEventClickState, clickCount)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseDown)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
print("Double click event ended")
示例4
def doubleClick(self, x, y, clickCount, button=0):
print("Double click event")
theEvent = Quartz.CGEventCreateMouseEvent(None, Mouse.down[button], (x, y), button)
Quartz.CGEventSetIntegerValueField(theEvent, Quartz.kCGMouseEventClickState, clickCount)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseDown)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
print("Double click event ended")
示例5
def _multiClick(x, y, button, num):
btn = None
down = None
up = None
if button == LEFT:
btn = Quartz.kCGMouseButtonLeft
down = Quartz.kCGEventLeftMouseDown
up = Quartz.kCGEventLeftMouseUp
elif button == MIDDLE:
btn = Quartz.kCGMouseButtonCenter
down = Quartz.kCGEventOtherMouseDown
up = Quartz.kCGEventOtherMouseUp
elif button == RIGHT:
btn = Quartz.kCGMouseButtonRight
down = Quartz.kCGEventRightMouseDown
up = Quartz.kCGEventRightMouseUp
else:
assert False, "button argument not in ('left', 'middle', 'right')"
return
mouseEvent = Quartz.CGEventCreateMouseEvent(None, down, (x, y), btn)
Quartz.CGEventSetIntegerValueField(mouseEvent, Quartz.kCGMouseEventClickState, num)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
Quartz.CGEventSetType(mouseEvent, up)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
for i in range(0, num-1):
Quartz.CGEventSetType(mouseEvent, down)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
Quartz.CGEventSetType(mouseEvent, up)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
示例6
def _multiClick(x, y, button, num):
btn = None
down = None
up = None
if button == LEFT:
btn = Quartz.kCGMouseButtonLeft
down = Quartz.kCGEventLeftMouseDown
up = Quartz.kCGEventLeftMouseUp
elif button == MIDDLE:
btn = Quartz.kCGMouseButtonCenter
down = Quartz.kCGEventOtherMouseDown
up = Quartz.kCGEventOtherMouseUp
elif button == RIGHT:
btn = Quartz.kCGMouseButtonRight
down = Quartz.kCGEventRightMouseDown
up = Quartz.kCGEventRightMouseUp
else:
assert False, "button argument not in ('left', 'middle', 'right')"
return
mouseEvent = Quartz.CGEventCreateMouseEvent(None, down, (x, y), btn)
Quartz.CGEventSetIntegerValueField(mouseEvent, Quartz.kCGMouseEventClickState, num)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
Quartz.CGEventSetType(mouseEvent, up)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
for i in range(0, num-1):
Quartz.CGEventSetType(mouseEvent, down)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
Quartz.CGEventSetType(mouseEvent, up)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
示例7
def doubleclick(x, y, button=1):
theEvent = Quartz.CGEventCreateMouseEvent(None, pressID[button], (x, y), button - 1)
Quartz.CGEventSetIntegerValueField(theEvent, Quartz.kCGMouseEventClickState, 2)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseDown)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
Quartz.CGEventSetType(theEvent, Quartz.kCGEventLeftMouseUp)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, theEvent)
示例8
def _multiClick(x, y, button, num):
btn = None
down = None
up = None
if button == LEFT:
btn = Quartz.kCGMouseButtonLeft
down = Quartz.kCGEventLeftMouseDown
up = Quartz.kCGEventLeftMouseUp
elif button == MIDDLE:
btn = Quartz.kCGMouseButtonCenter
down = Quartz.kCGEventOtherMouseDown
up = Quartz.kCGEventOtherMouseUp
elif button == RIGHT:
btn = Quartz.kCGMouseButtonRight
down = Quartz.kCGEventRightMouseDown
up = Quartz.kCGEventRightMouseUp
else:
assert False, "button argument not in ('left', 'middle', 'right')"
return
mouseEvent = Quartz.CGEventCreateMouseEvent(None, down, (x, y), btn)
Quartz.CGEventSetIntegerValueField(mouseEvent, Quartz.kCGMouseEventClickState, num)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
Quartz.CGEventSetType(mouseEvent, up)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
for i in range(0, num-1):
Quartz.CGEventSetType(mouseEvent, down)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)
Quartz.CGEventSetType(mouseEvent, up)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, mouseEvent)