Java源码示例:org.activiti.engine.impl.bpmn.behavior.IntermediateThrowCompensationEventActivityBehavior

示例1
public IntermediateThrowCompensationEventActivityBehavior createIntermediateThrowCompensationEventActivityBehavior(ThrowEvent throwEvent, CompensateEventDefinition compensateEventDefinition) {
  return new IntermediateThrowCompensationEventActivityBehavior(compensateEventDefinition);
}
 
示例2
@Override
public IntermediateThrowCompensationEventActivityBehavior createIntermediateThrowCompensationEventActivityBehavior(ThrowEvent throwEvent, CompensateEventDefinition compensateEventDefinition) {
  return wrappedActivityBehaviorFactory.createIntermediateThrowCompensationEventActivityBehavior(throwEvent, compensateEventDefinition);
}
 
示例3
@Override
public IntermediateThrowCompensationEventActivityBehavior createIntermediateThrowCompensationEventActivityBehavior(
        ThrowEvent throwEvent, CompensateEventDefinition compensateEventDefinition) {
    return wrappedActivityBehaviorFactory.createIntermediateThrowCompensationEventActivityBehavior(throwEvent, compensateEventDefinition);
}
 
示例4
@Override
public IntermediateThrowCompensationEventActivityBehavior createIntermediateThrowCompensationEventActivityBehavior(ThrowEvent throwEvent,
        CompensateEventDefinition compensateEventDefinition) {
    return new IntermediateThrowCompensationEventActivityBehavior(compensateEventDefinition);
}
 
示例5
public IntermediateThrowCompensationEventActivityBehavior createIntermediateThrowCompensationEventActivityBehavior(
		ThrowEvent throwEvent, CompensateEventDefinition compensateEventDefinition)
{
	return _source.createIntermediateThrowCompensationEventActivityBehavior(throwEvent, compensateEventDefinition);
}
 
示例6
public abstract IntermediateThrowCompensationEventActivityBehavior createIntermediateThrowCompensationEventActivityBehavior(ThrowEvent throwEvent, CompensateEventDefinition compensateEventDefinition); 
示例7
public abstract IntermediateThrowCompensationEventActivityBehavior createIntermediateThrowCompensationEventActivityBehavior(ThrowEvent throwEvent, CompensateEventDefinition compensateEventDefinition);