Java源码示例:com.android.gallery3d.glrenderer.BasicTexture

示例1
@Override
public BasicTexture getPreview() {
    return mPreview;
}
 
示例2
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    mCanvas = new GLES20Canvas();
    BasicTexture.invalidateAllTextures();
    mRenderer.image.setModel(mRenderer.source, mRenderer.rotation);
}
 
示例3
@Override
public BasicTexture getPreview() {
    return null;
}
 
示例4
@Override
public BasicTexture getPreview() {
    return mPreview;
}
 
示例5
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    mCanvas = new GLES20Canvas();
    BasicTexture.invalidateAllTextures();
    mRenderer.image.setModel(mRenderer.source, mRenderer.rotation);
}
 
示例6
@Override
public BasicTexture getPreview() {
    return null;
}
 
示例7
@Override
public BasicTexture getPreview() {
    return mPreview;
}
 
示例8
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    mCanvas = new GLES20Canvas();
    BasicTexture.invalidateAllTextures();
    mRenderer.image.setModel(mRenderer.source, mRenderer.rotation);
}
 
示例9
@Override
public BasicTexture getPreview() {
    return null;
}
 
示例10
/**
 * Return a Preview image if available. This will be used as the base layer
 * if higher res tiles are not yet available
 */
public BasicTexture getPreview();
 
示例11
/**
 * Return a Preview image if available. This will be used as the base layer
 * if higher res tiles are not yet available
 */
public BasicTexture getPreview();
 
示例12
/**
 * Return a Preview image if available. This will be used as the base layer
 * if higher res tiles are not yet available
 */
public BasicTexture getPreview();