Java源码示例:com.android.gallery3d.glrenderer.BasicTexture
示例1
@Override
public BasicTexture getPreview() {
return mPreview;
}
示例2
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
mCanvas = new GLES20Canvas();
BasicTexture.invalidateAllTextures();
mRenderer.image.setModel(mRenderer.source, mRenderer.rotation);
}
示例3
@Override
public BasicTexture getPreview() {
return null;
}
示例4
@Override
public BasicTexture getPreview() {
return mPreview;
}
示例5
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
mCanvas = new GLES20Canvas();
BasicTexture.invalidateAllTextures();
mRenderer.image.setModel(mRenderer.source, mRenderer.rotation);
}
示例6
@Override
public BasicTexture getPreview() {
return null;
}
示例7
@Override
public BasicTexture getPreview() {
return mPreview;
}
示例8
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
mCanvas = new GLES20Canvas();
BasicTexture.invalidateAllTextures();
mRenderer.image.setModel(mRenderer.source, mRenderer.rotation);
}
示例9
@Override
public BasicTexture getPreview() {
return null;
}
示例10
/**
* Return a Preview image if available. This will be used as the base layer
* if higher res tiles are not yet available
*/
public BasicTexture getPreview();
示例11
/**
* Return a Preview image if available. This will be used as the base layer
* if higher res tiles are not yet available
*/
public BasicTexture getPreview();
示例12
/**
* Return a Preview image if available. This will be used as the base layer
* if higher res tiles are not yet available
*/
public BasicTexture getPreview();